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> No credit for the art direction and inspiration? Brogue?

In the age of LLMs the "author" might not even know where the art direction and inspiration came from!

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I know, this is intentional :)

I took things I like from Brogue and added my own spin on it.

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yeah, this is a Brogue-like. I love Brogue and have been inspired by it. XsofY is not an exact clone but I've studied Brogue C source heavily when making this.

I'll link to Brogue in the README :)

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Amazing and great work!
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Calling it rogue-like is basically attribution since Brogue is just the follow-up to Rogue which invented the genre
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I’ll be sure to keep that in mind with my next plumber platformer
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No one calls them plumber platformer though…

If you call it “Mario-like” then I would say most people would understand where the inspiration comes from.

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most people would name hack (1984) or the fork nethack (1987) as the successor to rogue (1980). brogue (2018) i never heard of till now but probably i aged out by then (aged out of spending many mindless i.e. repetitive hours of fun)
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Brogue was released in 2009 for what it’s worth.
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thanks, since i had never heard of it i had to look it up but I guess I misread it, wikipedia says the project was started in 2009, latest version in 2018. I noticed the difference in word between "project started" and "released", i'm growing numb-er, and jumped to a terribly erroneous conclusion. I have been killed by a rattlesnake.
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While I can see perhaps a claim of "inspiration", when I put Brogue & this side-by-side, while artistically there is similarity, I wouldn't say "copied".

Brouge isn't the only rouge-like with LoS mechanics.

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Brogue is insanely well balanced and ingeniously designed. XsofY is a mere tribute ;)
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Sounds like its close to red.
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I'm a little confused. There were some differences, but this stuff is straight out angband/moria lineage stuff. https://angband.readthedocs.io/en/latest/version.html#previo...
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the lighting effects are very brogue and like nothing I've seen in angband, which is very very barebones ASCII by comparison. brogue-likes push into ANSI art territory with their abuse of terminal formatting.
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Some of the many variants did expand on the ASCII graphics a bit, but yeah, I see what you mean.
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Wouldn't the credit go to ... rogue?
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The genre of course. But this is almost a 1-1 copy of the Brogue style. Right down to the colors, animation, and ASCII
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are you not familiar with the actual game rogue, or nethack?
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are you familiar with the actual game Brogue[1]?

1: https://sites.google.com/site/broguegame/

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Yes. I don’t think we’re having the same argument though.
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