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> It was such a simple concept but it worked so well. Wouldn't be able to do something like that anymore due to all manner of sandboxing in action. Lost a tool, gained security.

This class of programs absolutely still exists (see: every debugger, scanmem, GameConqueror, etc.).

Sandboxing doesn't prevent processes from inspecting the memory of other processes, it just prevents the sandboxed process from doing things it shouldn't.

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This reminds me of Game Genie:

https://en.wikipedia.org/wiki/Game_Genie

They really markted that well has having to enter codes, but of course, they were just ROM addresses + values to pretend to be at those addresses.

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Obfuscated, however, because they didn't really want people being able to properly make their own codes.
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I used a tool called ArtMoney; apparently still actively developed and sold from an .ru domain.
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Sounds like a precursor to CheatEngine

https://cheatengine.org/

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