40 years later, and I've successfully managed to never use a Microsoft product.
People sometimes underestimate how important search engines are to build applications without official documentation.
Supporting FOSS is more than a convenience for some, as most remember locked ecosystems were not fun at any age. I remember GW-Basic and VB3.0 made building programs easy for kids, but it had other issues besides the license cost. Prior to Visual studio, making standalone binaries was simply too difficult for most until the Internet.
Now the average AAA game is around 40GiB on Steam, and g++/clang is the standard tool-suites. Fun times, =3
Day 2 task was cleaning our Win11 Steam game install drive:
https://www.oo-software.com/en/shutup10
https://github.com/zoicware/RemoveWindowsAI (when it works)
Day 1 task installing Win11 Pro in offline-mode without TPM/Bitlocker speeds up the benchmarks a bit for a game system:
https://github.com/pbatard/rufus/releases
Fun times, but most of the Win experience has always been removing garbage code/adware/shovel-ware. =3