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raymond_goo
4 days ago
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xnx
4 days ago
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> correct light calculations
What are you expecting? Ray tracing?
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by
spookie
3 days ago
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Not necessarily. It could start by using diamond's IOR, and use that to dictate a common brdf calculation. Along with some approximate refraction, perhaps using a equirectangular projected sphere map or something for the background.
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thierrydamiba
4 days ago
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I love this. So brutal, but also so cool to know one day that will be easy for the models.
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