Compilers can also reorder operations but in practice this is rarely an issue because kernels typically synchronize frequently and this limits the ability for compilers to reorder things. This isn’t to say it doesn’t happen, but even if it does happen it’s likely because the compiler changed because the code they generate is generally run-to-run identical.
With revisions, you're trying to ensure a consistent floating point environment where the operations used are deterministic, and used in the same order with the same inputs. The best way to do that is to use operations that adhere to a mostly deterministic standard like IEEE-754.
Valid point. Floating point summation is not always commutative.