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Thanks! Yes, or at least it will be in the future as we have not yet publicly released our SDK's for 3rd party devs :)

What sets us apart from AirConsole is our strict niche focus on real-time action party games and social couch gaming. In practice this means that the games added to our platform's public playlists should adhere to being short, competitive and real-time (no asynchronous or text/language-based trivia games).

AirConsole on the other hand is fully focused on in-car-entertainment at the moment as the whole company was recently sold to a car software manufacturer. My understanding is that they are not accepting any new 3rd party games on the platform apart from few very high-profile games based on already established studios and IP.

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