Aerospace here. Roughly this would be typical:
- comprehensive requirements on the software behavior, with tests to verify those requirements. Tests are automated as much as possible (e.g., scripts rather than manual testing)
- tests are generally run first in a test suite in a completely virtual software environment
- structural coverage analysis (depending on level of criticality) to show that all code in the subsystem was executed by the testing (or adequately explain why the testing can't hit that code)
- then once that passes, run the same tests in a hardware lab environment, testing the software as it runs on the the actual physical component that will be installed on the plane
- then test that actually on a plane, through a series of flight tests. (The flight testing would likely not be as entirely comprehensive as the previous steps)
A full round of testing is very time-consuming and expensive, and as much as possible should be caught and fixed in the virtual software tests before it even gets to the hardware lab, much less to the plane.
I think if: - the code base implements many code paths depending on options and user inputs and options such that a fix for code path A may break code path B - it takes a great deal of time to run in production such that issues may only be caught weeks or months down the line when it becomes difficult to pinpoint their cause (not all software is real-time or web) - any given developer does not have it all in their head such that they can anticipate issues codebase wide
then it becomes useful to have (automated) testing that checks a change in function A didn't break functionality in function B that relies on A in some way(s), that are just thorough enough that they catch edge cases, but don't take prod levels of resources to run.
Now I agree some things might not need testing beyond implementation. Things that don't depend on other program behavior, or that check their inputs thoroughly, and are never touched again once merged, don't really justify keeping unit tests around. But I'm not sure these are ever guarantees (especially the never touched again).
The system I'm working on has been in production for 12 years - we have added a lot of new features over those years. Many of those needed us to hook into existing code, tests help us know that we didn't break something that used to work.
Maybe that helps answer the question of why they are important to me. They might not be to your problems.
For my projects, I mainly want to Get Shit Done. So I write tests for the major functional areas of the business logic, mainly because I want to know ASAP when I accidentally break something important. When a bug is found that a test didn't catch, that's usually an indicator that I forgot a test, or need to beef up that area of functional testing.
I do not bother with TDD, or tests that would only catch cosmetic issues, and I avoid writing tests that only actually test some major dependency (like an ORM).
If the organization you are in does not value testing, you are probably not going to change their mind. But if you have the freedom to write worthwhile tests for your contributions to the code, doing so will probably make you a better developer.
I worked for a company that had no tests.
I worked on the core software, new employee, the programmer who wrote the software gone...
Regularly released new features and found out, some days later, that I'd broken some peripheral, but important, business logic.
Drove me mad! I was not allowed to write tests, it was "unproductive"
You wanted examples: https://github.com/openjdk/jdk/tree/master/test/jdk/java/uti...
In old days, for the kinds of things I had to work on, I would test manually. Usually it is a piece of code that acts as glue to transform multiple data sources in different formats into a database to be used by another piece of code.
Or a aws lambda that had to ingest a json and make a determination about what to do, send an email, change a flag, that sort of thing.
Not saying mock testing is bad. Just seems like overkill for the kinds of things I worked on.