For example, Codex can completely reverse-engineer this 1,300-line example [0] of a so-called C64-SID file within 30 minutes, without any human interaction.
I am working on a multi-agent system that can completely reverse-engineer C64 games. Old MS-DOS games are still too massive to analyze for my budget limit.
[0] https://gist.github.com/s-macke/595982d46d6699b69e1f0e051e7b...
I'm very interested in trying out Codex now.