I want to use an array language for Real-time 3D. Float32 is faster for real-time calculations and can map memory directly to the GPU since 3D graphics runtimes are limited to float32.
When using it in VSCode? The browser system running its own container seems like it would be the most demanding on their resources. The stand-alone client is Mac-only but I don't know if it makes a difference.
My goal is to do it within the usage I get from a $20 monthly plan.