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Thank you, and I know exactly what you mean. I myself have rewritten the entire engine ar least three times until I was happy with the performance and the overall outcome. It’s been a long learning experience. As a developer at heart, this project scratched every itch I had from a software engineering perspective :)
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You should write about this, the gotchas and what you learned how to make things performant. Might drive some traffic.
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How much of this release was made easier with LLMs?
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Are any of your prototypes published or available to view?
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there are various little things scattered around the github org - a js framework, a treesitter grammar, some old docs, a vscode extension, a vim-style editor, an AI-powered code editor geared towards design, etc.

https://github.com/matry

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Are you still working on this? Because I like the words I see on your GitHub -- vim-style bindings, keyboard driven, sounds like you write a definition language for your designs, basically?

Lik Matry is to Figma as openscad is to traditional CAD (Fusion 360, etc)?

Though that does sound like a huge project to take on!

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I don’t know enough about CAD products to evaluate that comparison, but the core idea was to expose language as a design tool. First through code, then through keyboard commands (hence the vim idea). It’s still pretty fun, but LLMs have changed the conversation around what a designer even is, and I’m currently re-evaluating.

Matry might pop up in another form. I’m considering turning it into an actual browser for designers. Right now designers are getting into the code and using Claude/Cursor to make changes directly. But they still have to know how to get the app running locally, which is a hurdle. So if they could just navigate to the site, make some design changes directly in the browser, Matry could then take the changes and create a PR on GitHub for them. Designer wouldn’t have to fuss with any dev tools. Kind of a cool idea.

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