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It's not that hard to do this, the chess engine crowd figured it out back in 2001.

They really didn't. No one likes playing against weaker chess engines. They play perfectly like a higher-rated engine and then randomly make an obvious blunder. They don't play naturally like a human player of that rating.

The weaker AIs in Civ games do a far better job at "playing to lose" than low rated chess engines. It's not even close!

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