You get something that looks like a cabinet because you asked for a cabinet. I don't consider that "woodworking craft", power tools or otherwise.
For the power tool user, "woodworking with hand tools" isn't their craft.
For the CNC user, "woodworking with manual machines" isn't their craft.
There's a market for Ikea. It's put woodworkers out of business, effectively. The only woodworkers that make reasonable wages from their craft are influencers. Their money comes from YouTube ads.
There's no shame in just wanting things without going to the effort of making them.
I am not myself a woodworker, however I have understood that part of what makes it "crafty" is that the woodworker reads grain, adjusts cuts, and accepts that each board is different.
We can try to contrast that to whatever Ikea does with wood and mass production of furniture. I would bet that variation in materials is "noise" that the mass production process is made to "reject" (be insensitive to / be robust to).
But could we imagine an automated woodworking system that takes into account material variation, like wood grain, not in an aggregate sense (like I'm painting Ikea to do), but in an individual sense? That system would be making judgements that are woodworker-like.
The craft lives on. The system is informed by the judgement of the woodworker, and the craftperson enters an apprenticeship role for the automation... perhaps...
Until you can do RL on the outcome of the furniture. But you still need craft in designing the reward function.
Perhaps.