upvote
reply
There’s also CimGUI. I know the underlying C++ library is well-regarded - I’m curious to hear people’s experiences using the C wrapper.

https://github.com/cimgui/cimgui

reply
Rollercoaster Tycoon was written in assembly! C was easy mode back in the day...
reply
For quite some time even games technically written in C++ were more appropriately described as C compiled by a C++ toolchain with a minimum of actual C++ syntax - more like C with classes.
reply