Hacker News
new
past
comments
ask
show
jobs
points
by
pjmlp
4 hours ago
|
comments
by
flohofwoe
3 hours ago
|
[-]
DXGI+D3D11 via C is actually fine and is close or even lower than Metalv1 when it comes to 'lines of code needed to get a triangle on screen". D3D12 is more boilerplate-heavy, but still not as bad as Vulkan.
reply
by
pjmlp
2 hours ago
|
parent
|
[-]
I guess at least that way is easier to have bindings.
I like COM as idea, but the tooling execution could be so much better.
reply