If you apply a fake motion blur like in photoshop or after effects then that could probably be reversed pretty well.
That's relatively easy if you're assuming simple translation and rotation (simple camera movement), as opposed to a squiggle movement or something (e.g. from vibration or being knocked). Because you can simply detect how much sharper the image gets, and hone in on the right values.
For instance: https://deepinv.github.io/deepinv/auto_examples/blind-invers...
https://helpx.adobe.com/photoshop/using/reduce-camera-shake-...
Or... from the note at the top, had it? Very strange, features are almost never removed. I really wonder what the architectural reason was here.
Its somewhere here: https://www.microsoft.com/en-us/research/product/computation...