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I do think gpui needs a native input element (enough that I wrote one (https://github.com/zed-industries/zed/pull/43576) just before they stopped reviewing gpui prs) but outside of that I think it is pretty ok and cool that gpui just exports the tools to make whatever components you need.

I could see more components being shipped first party if the community took over gpui, or for some crazy reason a team was funded to develop gpui full time, but developing baseline components is an immense amount of work, both to create an maintain.

Buttons (any div can be a button), clipboard, scroll views (div, list, uniform_list) should all already be in gpui.

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Yeah, running just gpui is kinda like writing a react app without a component library. It is going to be on you to implement all your components.

All of those are handled. Run the "story" app. It is very impressive IMO.

Components list: https://longbridge.github.io/gpui-component/docs/components/

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I'm not sure about that analogy: HTML provides the basic components atombender laments are missing from GPUI.
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Thank you, that looks very promising indeed.
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