There's a good reason that most successful examples of those tools like openspec are to-do apps etc. As soon as the project grows to 'relevant' size of complexity, maintaining specs is just as hard as whatever other methodology offers. Also from my brief attempts - similar to human based coding, we actually do quite well with incomplete specs. So do agents, but they'll shrug at all the implicit things much more than humans do. So you'll see more flip-flopped things you did not specify, and if you nail everything down hard, the specs get unwieldy - large and overly detailed.
That's a rather short-sighted way of putting it. There's no way that the spec is anywhere as unwieldly as the actual code, and the more details, the better. If it gets too large, work on splitting a self-contained subset of it to a separate document.
But also, you don't have to upgrade every iteration. I think it's absolutely worthwhile to step off the hamster wheel every now and then, just work with you head down for a while and come back after a few weeks. One notices that even though the world didn't stop spinning, you didn't get the whiplash of every rotation.
At the end of the day, it doesn’t matter if a cat is black or white so long as it catches mice.
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Ive also found that picking something and learning about it helps me with mental models for picking up other paradigms later, similar to how learning Java doesn’t actually prevent you from say picking up Python or Javascript
No, it's different from other skills in several ways.
For one, the difficulty of this skill is largely overstated. All it requires is basic natural language reading and writing, the ability to organize work and issue clear instructions, and some relatively simple technical knowledge about managing context effectively, knowing which tool to use for which task, and other minor details. This pales in comparison with the difficulty of learning a programming language and classical programming. After all, the entire point of these tools is to lower the required skill ceiling of tasks that were previously inaccessible to many people. The fact that millions of people are now using them, with varying degrees of success for various reasons, is a testament of this.
I would argue that the results depend far more on the user's familiarity with the domain than their skill level. Domain experts know how to ask the right questions, provide useful guidance, and can tell when the output is of poor quality or inaccurate. No amount of technical expertise will help you make these judgments if you're not familiar with the domain to begin with, which can only lead to poor results.
> might be useful now or in the future
How will this skill be useful in the future? Isn't the goal of the companies producing these tools to make them accessible to as many people as possible? If the technology continues to improve, won't it become easier to use, and be able to produce better output with less guidance?
It's amusing to me that people think this technology is another layer of abstraction, and that they can focus on "important" things while the machine works on the tedious details. Don't you see that this is simply a transition period, and that whatever work you're doing now, could eventually be done better/faster/cheaper by the same technology? The goal is to replace all cognitive work. Just because this is not entirely possible today, doesn't mean that it won't be tomorrow.
I'm of the opinion that this goal is unachievable with the current tech generation, and that the bubble will burst soon unless another breakthrough is reached. In the meantime, your own skills will continue to atrophy the more you rely on this tech, instead of on your own intellect.