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Um obviously the Monte Carlo results would be use to generate utility AI scoring functions to determine the best card to use for different considerations. Have the people building these LLM AI systems even had experience with classical AIs!? This is a solved problem, the LLM solution is slow, expensive, and energy inefficient.

Worse, it’s difficult to tweak. For example, what if you want AIs that play at varying difficulties? Are you just gonna prompt the LLM “hey try to be kinda shitty at this but still somewhat good”?

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