All ported and ready to go on Apple Silicon - they even have instructions on how to extract the needed data from Steam or GoG.
I doubt I could get back into it these days, however, I hope the open source effort can inspire some awesome stuff!
Even the enemy AI could be modified (albeit relatively limited) by editing the text CON files.
Anyone else remember playing over LAN with friends, dropping a Duke hologram in an elevator along with a bunch of pipe bombs hidden at its feet?
We had LAN parties and would play for hours on end with custom maps we had built or downloaded.
We also had a really good LAN there.
I'd wish there could be an improvement of some of the old games. Not to change their character per se, but to make some small modest improvements to e. g. gameplay, usability, perhaps even the graphics - without killing the old flair it had. Anyone remember Alone in the Dark? I liked the polygons, even though nobody would use these today. So that can probably not be improved a lot without ruining the old feeling. But content-wise? Where is AI when you need it? Can't AI autogenerate more content for those games AND also improve them modestly?
Various DooM ports go beyond replicating "vanilla DooM" and even beyond updating graphics, to adding true 3D, etc.
VMCI and HotA go way beyond "Heroes III on modern machines"
Augustus expands on Julius until it's not just "Caesar 3" on current equipment.
Play the (only?) WASM demo at https://midzer.de/wasm/duke3d/ (ported from https://github.com/GPSnoopy/BelgianChocolateDuke3D). Miserably only software rendering right now.
> "Click here to load ~19mb"
Oh, how sweet...
The front page of reddit (not logged in) is 11 MB, logged in it is 17 MB for me (variable based on media-heavy subreddits and ads). Facebook's login page is 8 MB. Hell, Google's front, once a bastion of efficiency (long since fallen), is 9 MB.
It's sad how 19 MB now doesn't even register for me in today's bloated web.
I have recently mentally registered that many people look at GB the same way in 2026
I've probably bought 10 different versions in the meantime to make up for it
It's a sort of duke roguelike with 100's of potential levels, you play through a a certain random number of them in a run. Also you unlock all sorts of power ups as you progress, enemies also get stronger and get random buffs. + Theyve added a load of mechanics, more weapons, enemies, more playable characters etc.
Duke nukem 3D is kinda the most adult shooter ever if you compute the ratio of age/controversy/sex/blood/possibilities.
Ive played a lot of excellent doom and quake mods...
* brutal doom, hell on earth starter pack
* blade of agony
* Hedon
* quake brutalist jams 1 to 3
* Arcane Dimensions
* alien armageddon (for duke3d)
but that one really stand out.
I downloaded the AshesStandalone_V1_51.zip file, but it looks like it only contains the windows executable. For our linux friends, unzip it, install gzdoom, and then run this command inside the "Resources" folder to play it on linux:
> gzdoom -config gzdoom-ashes.ini -iwad freedoom-0.12.1/freedoom2.wad -file AshesSAMenu.pk3 lightmodepatch.pk3 Ashes2063Enriched2_23.pk3 Ashes2063EnrichedFDPatch.pk3 +logfile log.txt