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I'm glad you said so. So many people take the wrong lessons from social media, and just keep trying to rebuild it more-or-less as-is and inherit most of the flaws that made it awful in the first place. What People fail to understand is that in a very narrow sense, it's better to think of social media like alcohol. It feels good to get a buzz and relax, but the next day you're worse off. Drinking a lot of the time makes your life actively worse even if in the moment you feel good. Social media should be thought of through that lens -- if you think you want to preserve "the good parts," you're like an alcoholic who keeps finding a reason to continue drinking. "No, the problem was just drinking alone. Now that I'm drinking at the bar, socially, it's OK!" To an extent, but mostly it's harming you.
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Alcohol is bad health wise but probably is used to reduce the harm of social imposed stress between people.

So, If I think about it "like alcohol", it would mean "what is the root cause of not being able to keep contact with people". It might be that common social mixing places are probably much fewer than hundred of years ago - be it the local bar, gathering after a day of work in the field, public bathhouse, etc. Many of activities in the modern world seem very individual - maybe that is the problem, and people being social try to replace it and get tricked into worse things.

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The difference is the "algorithmic" timeline (meaning ads) you get with Facebook, Insta, and co compared to the strictly chronological timeline you get on the Fediverse equivalents (Mastodon, Pixelfed). That it's less addictive, or at least not in the doom scrolling type of way, is more a consequence. Aka the enshitification argument.

Masto specifically is also a Twitter not Facebook replacement, with everyone soliloquizing past each other rather than holding a genuine conversation.

For the actual "good" Facebook use cases such as keeping in contact with school/uni veterans or other closed group, there's friendica, but it's nowhere near Fb in terms of volume.

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> You frequent enough servers and you realise social media has taught people bad habits

There is a lot of that, and somehow it is acceptable online, while when you project it to face to face situations it would be really rude behavior. Like in a chat room when you ask someone something with an explicit mention of their handle, only to see the presence indicator pass it by without any response. Not even taking time to give a Yes, No, or Too busy now.

Or how in a private group someone who was invited suddenly leaves the group membership, hops off the channel. Comparative to walking out of a meeting without saying a word and provide a reason. A simple "I enjoyed it here, but I have to spend my time elsewhere" is just simply a polite thing to do, and costs only 2 seconds of time.

Social media has strong parasocial tendencies.

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> Like in a chat room when you ask someone something with an explicit mention of their handle, only to see the presence indicator pass it by without any response.

Asking someone a question online does not obligate them to take time to answer it, or even explain why they don’t feel like doing so.

You’re not in a conversation with everyone who is online, so the comparison to in person conversations doesn’t hold.

> Not even taking time to give a Yes, No, or Too busy now.

People are doing other things while using their computers and you should not expect to be able to commandeer their attention on demand by tagging them. Again the comparison to in-person social norms doesn’t hold because you can’t see if this person is busy with something else.

I find this sense of entitlement to other people’s instant time and attention to be very negative for any digital dynamic. Whenever someone with this attitude joins a group chat it leads to people turning their statuses to Do Not Disturb all of the time or even leaving the group because they don’t want to feel obligated to drop what they’re doing and respond to that one person every time that person drops a tag in chat.

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It depends on the context and situation. You are right for some random public channel. I am talking about for instance chatrooms where a small remote team joins for the express purpose to collaborate closely, and I often find these weird deviations from how you would behave offline in similar setting to be very detrimental for communication and productivity killers. Part of it is about setting expectations and fostering the 'room culture', and that can help improve things. But there is an overall behavior change to the online world. Comparable perhaps (but different in the details) to "road rage", a general behavior shift people have once they step into a car and are insulated from others by their hotrods window screens. And 'commandeering' never works well, btw.
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> I am talking about for instance chatrooms where a small remote team joins for the express purpose to collaborate closely

I am too.

A chat room is not equivalent to a face to face conversation. You’re not in an always-on social engagement with those people.

If you need to switch to having face to face conversational norms, you need to request a time for that.

It’s not reasonable to expect that someone’s online indicator means you are entitled to request that they drop what they’re doing and respond to you. Online does not mean not busy.

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> you project it to face to face situations it would be really rude behavior. Like in a chat room when you ask someone something with an explicit mention of their handle

The difference is that in person you as the asker are more polite about it also. You don't burst into an unrelated meeting just to ask someone a question. Or elbow your way through a group of friends having a conversation just to ask something unrelated.

But in chat rooms (and emails) you do. Easy for folks to get in a situation where dozens of people every day demand their attention and expect a response.

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I would like to see social networks that facilitates real life, face-to-face encounters to a much larger extent that the current state of affairs. The Fediverse has the pieces to this puzzle, but I do not know of one project that combines them in the right way yet. We do have Mobilizon for events, we have Mastodon and all the other similar projects for sharing and commenting, but we need something that puts the pieces together in a new configuration.

I do think projects like Bonfire is onto something. I will set up an instance to explore the details sometime this year, when time permits it.

But converting online chance encounters into actual meet-ups, social gatherings and dates is where we should be heading. It would be really nice to have this in a space without ads and the influence of the large corporations!

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Social media is full of in-person events. The only reason I use Facebook lately is to keep up with groups that organize in-person events.
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I was thinking about social networks that is not Facebook. The challenge is to make something that can compete in this respect. It would be so nice to have the in-person part, but without the ads, scams, data theft and blackbox algorithms!
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VR/Group voice chat/Group messaging is fine too. For centuries, people have created and maintained meaningful relationships while physically and geographically separated. The circumstances of life do not always allow people to meet face-to-face. One of the worst sins of the post-pandemic "return to normalcy" was the wholesale firebombing of remote options for connecting with people.

The problem isn't whether the meeting is digital or not, it's whether the platform (a physical space or an app) facilitates high-fidelity person-to-person and small group communication consistently over time (the norm for healthy human community), or if it's set up to encourage unnatural para-social relationships and dysfunctional, anti-social communication styles.

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> Because walking away from it all isn't the right answer. Why? Because we leave behind all those people addicted to it.

Don't start drinking or smoking, because with this logic you'll have a really hard time quitting

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Yeah the first three paragraphs of the article really resonated strongly and then the fourth was an ad for mastodon, which is only slightly less bad IMHO.
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The problem is social, not technical. But we've created a subsection of the populace who can only see things through the technical. They go out with their hammers looking for nails.
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I've known many people who met through games. They offer something similar, in the sense that you can meet new people and learn about them.

The synchronous nature of multiplayer games leaves most of this expression implicit rather than explicit, though, so for some people it doesn't fit the same need. It's a kind of role-play.

I think most people are, for lack of a better metaphor, blood-sucking vampires for honest, explicit, and carefully-crafted communication. People are pleased when I offer it, but they struggle to offer it back, so I learn to not bother. Most relationships degenerate into expressing things better left unsaid, or being entirely superficial.

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I've been thinking about this for a long time, and started to poke around with implementing something, I have more ideas but a bit of a chicken and egg problem, if people use it I'll keep working on it and trying to improve it: https://news.ycombinator.com/item?id=46672734 - the end goal is very very very little/specific discoverability on the platform, even narrower than I have implemented today.
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When you say leave behind...do you mean you lose something by not interacting with them, or do you mean that you have some kind of duty to help get them un-addicted? I don't think you are obligated to go hangout at your local bar once a week just because alcoholics exist.
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We have a duty to help them..and I don't think society gets this right in other places. We're not proactive about it. In religion and islam there's something called dawah, effectively preaching, but the idea is you're calling people to something with higher purpose and to eliminate all these bad habits. And I think it's the same whether online or offline. We need to help people. First you have to help yourself but then you have to go back and get everyone else. It speaks to a moral imperative we should all have to help our fellow man.
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It’s not a small group of people that we can afford to “lose”. It’s widespread in an entire generation (at least), a fact that threatens our society as a whole.
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> What's the alternative? I don't know.

Real world connection and a strong foundation of core friends, perhaps?

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We still need a way to meet people with similar niche interests. This isn't served well IRL.
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My first step for this was joining a makerspace. Now I can complain about everything with my fellow nerds.
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I think the challenge is that the addictive formats will naturally outcompete the healthy ones because they’re, well, addicting. They exert a force pulling people into their orbit and starving anything designed for healthier (less frequent) engagement.

I don’t think you can do it without pushing people away somehow. It wouldn’t have to be regulatory, but I don’t know how else. Social shame might work if you could convince people it’s dorky and cringe to be on it too much, but the insidious nature of it is that the social media itself starts to comprise a big chunk of people’s social universe so it’s self-reinforcing.

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id say maybe marketing? make a "healthy" social network and frame the other one as really bad for you?

I wonder if there is anything to learn from other additive things? like a niccotine gum mode. a social network that starts you off in addictive mode and tapers you down to something better?

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And the social media companies, who have essentially unlimited resources, would fight it tooth and nail
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What we take for granted is it was always addicting, as far back in the 90s when we didn't call it social media. There was just a smaller privileged demographic frequenting it. That said, as much as it was the wild-west, it was probably "better" for us then than it is now.
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