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Reminds of Unity features
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I still remember the massive shift to SDRP and HDRP. Honestly, now in retrospect, almost a decade later, I think it was clearly done wrong. It was a mess, and switching over was a multi-week procedure for anything more than a hello world program, and what you got in return wasn’t something that looked better, just something that had the potential to.

Similar story with the whole networking stack. I haven’t used Unity in years now after it being my main work environment for years, but the sour taste it left in my mouth by moving everything that worked in the engine into plugins that barely worked will forever remain there.

Im sure its partly skill issue

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Preview Road (only choice, and last preview was deprecated without warning)
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where's my nightly road?

Who knows, I might arrive before I depart.

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such a great meme
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oh is this about my workplace?
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Gmail was in beta for 5 years, until 2009.
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"Gemini, translate 'beta' from Googlespeak to English."

"Ok, here is the translation:"

    'we don't want to offer support'
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Just like any Google product then.
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Nah, it's "We dont want to provide a consistent model that we'll be stuck with supporting for a decade because it just takes up space; until we run everyone out of business, we can't afford to have customers tying their systems to any given model"

Really, the economics makes no sense, but that's what they're doing. You can't have a consistent model because it'll pin their hardware & software, and that costs money.

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I have a service that relies on NanoBanana Pro, but the availability has been so atrocious that we just might go back to OpenAI.
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My 5ish years in the mines of Android native back in the day are not years I recall fondly. Never change, Google.
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"Everything is beta or deprecated."
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The business models of LLMs don't include any garuntee, and some how that's fine for a burgeoning decade of trillions of dollars of consumption.

Sure, makes total sense guys.

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