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> Without explaining that, the rest of this blog post is just rambling notes about developer ergonomics.

That's how I took it, and I enjoyed it thoroughly. If you're making a small app by yourself, sufficiently bad developer ergonomics can be the reason that the app doesn't get made at all, or the frustration makes me regret it. That's important for me.

> Maybe I'm just too young to have ever experienced the kind of stability expected here.

This could be it. I've been around many cycles of technology, and it always feels like a great waste when you have to abandon your tools and experience for something that's buggy and better in only a few small ways. I'm willing to tolerate a lot more bullshit for something that I know will be long-lived, like QT or a static website, than Microsoft's UI-framework-of-the-month.

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I guess the author's perspective is one of someone who has little experience with current tools/frameworks, so "ergonomics" become somewhat more important. Most of the complaints are actually about lack of documentation, not instability of interfaces.

I also liked the article especially because it avoided web apps, which I think are a subpar solution to a problem the software industry created itself by not developing more standards like W3C.

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