> I used a coding agent for the majority of my current project and I still got the "build stuff" itch scratched because Engineers are still responsible for the output and they are needed to interface between technical teams, UX, business people etc
Then you are the opposite of a carpenter or a craftsman, no matter what you think about it yourself.
And yet, I find a coding agent makes it even more fun. I spend less time working on the boilerplate crap that I hate, and a lot less time searching Google and trying to make sense of a dozen half-arsed StackOverflow posts that don't quite answer my question.
I just went through that yesterday with Unity. I did all the leg work to figure out why something didn't work like I expected. Even Google's search engine agent wasn't answering the question. It was a terrible, energy-draining experience that I don't miss at all. I did figure it out in the end, though.
Prior to yesterday, I was thinking that using AIs to do that was making it harder for me to learn things because it was so easy. But comparing what I remember from yesterday to other things I did with the AI, I don't really think that. The AI lets me do it repeatedly, quickly, and I learn by the repetition, and a lot of it. The slow method has just 1 instance, and it takes forever.
This is certainly an exciting time for coders, no matter why they're in the game.