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From [1] (2022 numbers), the median creator earned around 50 Robux per year, which is ~19 cents with the current DevEx rate, and the average was 13,500 Robux.

Out of ~7.5 million creators in 2022, only 11,000 qualified for cashing out.

The distribution is brutal, realistically you have to stick with it for years before getting a hit, if ever. Not to mention the stats probably look worse in the LLM era. You definitely have to like doing it as a hobby.

One caveat is that the creator total likely includes a lot of casual experimentation. If many users make one or two games and then stop (I can see most kids doing this), the 7.5 million figure may overstate how many people are seriously trying to make money from it.

[1] https://about.roblox.com/newsroom/2023/07/vision-roblox-econ...

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