If you are interested there are a few ways you can fix this:
Easiest is to use a VPN, because the VPN's exit node becomes the effective NAT they usually have normal TCP timeouts due to being less resource constrained. Another nice benefit of this method is you can move between physical networks and your connection doesn't die... If you use Tailscale then you already have this in a more direct way.
Another is to tune the tcp_keepalive kernel parameters. Lowering the keepalive timeout to be less than the CGNAT timeout will cause keepalive probes to prevent CGNAT from dropping the connection even while your SSH connection is technically idle. For Linux I pop these into /etc/sysctl.d/z.conf, I have no idea for Windows or Mac:
# Keepalive frequently to survive CGNAT
net.ipv4.tcp_keepalive_time = 240
net.ipv4.tcp_keepalive_intvl = 60
net.ipv4.tcp_keepalive_probes = 120
This is really a misuse of these settings, they are supposed to be for checking TCP connections are still alive and clearing them up from the local routing table. Instead the idea is to exploit the probes by sending them more frequently to force idle connections to stay alive in a CGNAT environment (dont worry the probes are tiny and still very infrequent)._time=240 will send a probe after 4 mins of idle connection instead of the default 2 hours, undercutting the CGNAT timeout. _intvl=60 and _probes=120 mean it will send 120 probes 60 seconds apart (2 hours worth) before considering the connection dead. This will keep it alive for at least 2 hours, but also allows us to have the best of both worlds so that under a nice NAT it keeps the old behaviour, e.g if I temporarily lose my network the SSH connection is still valid after 2 hours, but under CGNAT it will at least not drop the connection after 5 mins so long as I keep my computer on and don't lose the network.
There are also some SSH client keepalive settings but I'm less familiar with them.
Host *
ServerAliveInterval 25CGNAT is for access to legacy IPv4 only.
For some reason, OpenSSH devs refuse to fix this issue, so I have to patch it myself:
--- a/sshconnect.c
+++ b/sshconnect.c
@@ -26,6 +26,7 @@
#include <net/if.h>
#include <netinet/in.h>
#include <arpa/inet.h>
+#include <linux/ipv6.h>
#include <ctype.h>
#include <errno.h>
@@ -370,6 +371,11 @@ ssh_create_socket(struct addrinfo *ai)
if (options.ip_qos_interactive != INT_MAX)
set_sock_tos(sock, options.ip_qos_interactive);
+ if (ai->ai_family == AF_INET6 && options.bind_address == NULL) {
+ int val = IPV6_PREFER_SRC_PUBLIC;
+ setsockopt(sock, IPPROTO_IPV6, IPV6_ADDR_PREFERENCES, &val, sizeof(val));
+ }
+
/* Bind the socket to an alternative local IP address */
if (options.bind_address == NULL && options.bind_interface == NULL)
return sock;It boilds down to using a Linux-specific API, though it's really BSD that is lacking support for a standard (RFC 5014).
The largest IPv6 deployments in the world are mobile carriers, which are full of stateful firewalls, DPI, and mid-path translation. The difference is that when connections drop it gets blamed on the wireless rather than the network infrastructure.
Also, fun fact: net.ipv4.tcp_keepalive_* applies to IPv6 too. The "ipv4" is just a naming artifact.
My other favourite is I very often SSH with -v to figure out why the connection is hanging, you rapidly figure out if DNS is failing, the TCP connection doesn't open, it does open but no traffic flows at all or it opens and SSH negotiation starts but never finishes. You can learn a lot just from this about what is wrong.
Edit: it's already explained in the OP
You can also just kill the ssh process (say from another terminal). That way you get to keep your terminal window. And this works with everything "blocking" your terminal, not just ssh.