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Roblox games are all multiplayer - you get a game server running in their POPs and a generous amount of persistent storage and memory. How is that not a developer operational cost?

Creators don't have to pay any hosting - Roblox will serve their content even if a game doesnt monetize their users for free.

The way this economical is thru the redistribution of games that do monetize their users

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Wording Roblox trying to sell is deceiving.

Compare with other platforms. Payout model is as simple as platform takes % or fixed fee, rest is dev to keep. There's no verbiage that says dev share is 67% but you they actually get paid less.

What exactly goes behind the platform is platform's business, not the user. If developers are getting paid out $0.25 per dollar spent, that's the developers profit and rest is spent running the platform which is Roblox's concern.

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