I don't know what languages you might have in mind. "Rust-like" in what sense?
V-lang is the one I'm tinkering with. It's like rust in terms of pattern matching as an expression, sum types, ?T instead of exceptions.
Like golang, it has shorter compile times.
I try to keep my argument abstract (that you need to lower python to something intermediate before rust) for that reason.
If going to complain about some of those being slow, remeber that they have various options between interpreter, bytecode, REPL, JIT and AOT.
So what I do now (since Claude Code) is write really bare bones (and slow) pure python implementation (like I used to do for numba, pypy or cython ready code), with minimal dependencies. Then I use the REPL, notebooks and nice plotting tools to get a real understanding of the problem space and the intricacies of my algorithm/problem at hand. When done, I let Claude add tests and I ask it to transpile to equivalent Rust and boom! a flawless 1000x speed upgrade in a minutes.
The great thing is I don't need to do the mental gymnastics to vectorize code in a write only mode like I've had to do since my Matlab days. Instead I can write simple to read for loops that follow my intent much better, and result in much more legible code. So refreshing!
And with pyO3 i can still expose the Rust lib to python, and continue to use Python for glue and plotting