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Yes. The claim that you don't need more than 3 decimal places is laughable. Your artificial design doesn't need decimal points. At all. You probably can do even better by ignoring the last 4 bits completely.

That said, the article is very interesting, and that claim applies on different contexts. It's just aimed at the wrong one.

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For gradients it definitely isn't unless you have the ability to do FRC dithering where the dither pattern changes every frame. The banding is very noticeable on a large enough screen.
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