The author does mention that .NET does have distribution options which don't require the user to install the runtime. You can have it package the full runtime with your build, either as a bunch of files, a self-extracting executable, or a standalone AOT-compiled native executable.
The author mentioned that the AOT-compiled executable is 9 MiB which is unacceptable to them. The other options will need even larger. Personally I don't see 9 MiB as a big deal especially when the author would rather go with Electron which is larger at worst (bundled Chromium) and only inefficient at best (system WebView).
It's just a bad idea. Today we just pack in the DLLs and it just works.
That's something which is MS' problem; they're supposed to be the company who is best at backwards compatibility, but clearly have strayed from that path.
First is that the security model changed with .net 5. Next is that they subsume Mono/.net core into the foundation of the language and this cost them them the ability to support Windows native development, specifically anything to do with Win32 API.
If you look at .net 10 and compare that to .net 5 you can see that they are trying to reintegrate the Win32 API but now it is in the all new Microsoft namespace.
The amount of change is too significant to act as a drop in replacement for the original .net framework. Maybe they could have gone a side-by-side installation, but the rapid development of The NET Framework I think made it too hard to tie to an operating system update. They wanted to free it from that update cycle of once a year or every two years and allow the development to progress rapidly at the cost of having to download it and install it each time.
I don't think the rapid development cycle argument holds water, when they're shipping a new WebView2 every month.
That’s why they had .NET 5im stead of .net core 5