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Fair enough, I mostly meant to point out some of those design decisions predate MS, as much as I love to hate on them. The music was just an interesting bit of trivia I read the other day.
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Yeah, 100% :) Ironically, the design constraints are one of the big things which made it work so much! If it was designed in a "traditional" way, it would have been much less ambitious.
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Bedrock Edition has a smaller simulation distance, which is kind of the opposite you'd expect from the more "optimized" version.
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