upvote
>Why does everything have to make money? People like to built things as a hobby.

The gp asked a reasonable question. Your admonition about making money is misplaced because your assumption about it being a hobby is incorrect.

The website was developed by Flighty LLC. To answer the gp's question: Although the website itself doesn't have direct monetization, it acts as "inbound marketing" for the paid iOS app. Clicking on "Download Flighty" takes the user to the Apple App Store:

  In-App Purchases
  Week-to-Week Flighty Pro         $4.99
  Annual Savings Flighty Pro      $59.99
  Month-to-Month Flighty Pro       $9.99
  Annual Savings (Family Plan)   $119.00
  Lifetime Flighty Pro           $299.00
  Flexible Monthly (Family Plan)  $15.99
  Week-to-Week Flighty Pro         $4.99
  Week-to-Week Flighty Pro         $7.99
  Pro Family Lifetime            $449.00
  Annual Savings Flighty Pro      $59.99
The website's hyperlink url to the App Store page also has a tracking id so the company can attribute downloads/sales back to the webpage. This lets them see how well the "free website" is converting to paid customers. As a vehicle to generate sales leads, it seems to work very well. To wit... Wikipedia says the company has been in business for 7 years and it's been upvoted to the HN front page and we're discussing it. (The Flighty website is an example of the old saying, "The best advertising is free advertising.")

It's not just a $5/month VPS. Some cursory googling says Flighty gets data from the FlightAware Firehose api which costs a lot of money. The cost would exceed the financial resources of most people to make an equivalent free hobby website. (https://www.flightaware.com/commercial/firehose/documentatio...)

reply
They said "an app like this" and went on to talk about their app (which is undisclosed) which can't be monetized.
reply
Funnily enough, I just went to download the app, checked the in-app purchases and saw the list you've posted here, then promptly closed the App Store.

How much does this app cost? Who knows?! Does a "Week-to-Week Flighty Pro" subscription cost $4.99 or $7.99? Why is Week-to-Week Flighty Pro $4.99 in the list twice? Same for Annual Savings Flighty Pro $59.99. Apple have made such a fucking mess of in-app purchases that we end up with this kind of rubbish, and I can't place any trust in a developer who allows their in-app purchases list to look like this. So they just lost a sale.

reply
You don’t know anything about my app though. I just couldn’t believe that many people would pay this subscription to keep it going. I’m not trying to make money, I just don’t need it to drain my account
reply
Some people wonder why kids climb trees.
reply