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They stacked the deck. If v2 was still rule inference + spatial reasoning, a bit like juiced up Raven's progressive matrices, then v3 adds a whole new multi-turn explore/exploit agentic dimension to it.

Given how hard even pure v2 was for modern LLMs, I'm not surprised to see v3 crush them. But that wouldn't last.

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v2 was a static fill in the blank task instead of v3 which is interactive.

There's world state that you can change. Not just place pixel.

Here's v2:

https://arcprize.org/tasks/ce602527

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