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It might be because he is not using nintendo's sdk anymore, particularly the "microcode" for RSP "coprocessor". Most N64 emulators usually do not emulate RSP properly, but detect which specific nintendo's microcode is used and then emulate it's behavior.
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At the end of the video he says it needs real hardware or a "highly accurate emulator like Ares".
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Does anyone know what it means for something to be a "multi-core emulator" like Ares is? Like, is there some underlying benefit to developing emulators for multiple systems under the same name? Is there some shared code or what?
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That means they are not accurate cores since it works fine on real hardware.
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Correct, both of them are really really old, accuracy wise. N64 emulation has improved a lot in the past 4-5 years, but old emulators haven’t caught up
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