To be clear, I'm not implying that usage of LLMs or viewing potentially unlimited video shorts is necessarily bad, nor could I guess the threshold from which doing these things becomes cognitively damaging in the long term. All I'm saying is that such a threshold exists and some people in society are surpassing it.
DayZ is another one because there is no in-game GPS. You have to use maps and compasses to figure your route and many people can spot an exact area on the massive map by a picture of a bush
"Video gaming, but not reliance on GPS, is associated with spatial navigation" paper shows there was a significant association between self-reported weekly hours of video gaming and wayfinding performance.
https://www.sciencedirect.com/science/article/pii/S027249442...
Tested with Sea Hero Quest