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> [...] one beautiful thing than ten useful things

They didn't say beautiful/crafted things were not necessary.

They were critiquing viewpoints that all code needs to be.

Even if we (for humorous purposes) took their 1 in 10 ratio as a deadly serious cap on crafting, 10% of projects being "exceptionally well crafted code" would be a wonderful world. I would take 1% high craft to 99% useful! (Not disjointly of course.)

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