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by
saberience
14 hours ago
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by
integralid
13 hours ago
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That's exactly 4D. Just like "non euclidean"[1], this term is often abused in entertainment to mean something else, but the post here is about the real 4d world rendering.
[1] For this check out zenorogue work btw
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by
bsza
13 hours ago
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Then what is it? I'm seeing 4x5 transform matrices in the code, looks 4D enough to me.
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by
lanternfish
13 hours ago
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Why not?
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