This is a bit of an apples to oranges scenario, because the algorithm and architecture is not exactly the same, despite the game functioning identical.
The main weak points of LÖVE that we hit were mainly around embedded video playback though, which is probably very well optimized in chromium.
https://love2d.org/forums/viewtopic.php?t=94760
It's unfortunate as Love2D is generally VERY snappy on x86. I used it on a 300MHz laptop back in the day.