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yep, native is faster for sure.

but webgl + web workers is good enough these days.

I can't share code sorry, the project got big and I have commercial plans.

But you can tell Gemini 3.1, Opus 4.6 or GPT 5.4 High to generate a demo and they do a decent job most of the times.

that's how I got started, seeing how it was possible to have good game performance with multi threaded workloads on a browser.

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Nobody ever said in the thread that web is the most efficient platform, stop with your “designed for documents” trauma already.
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