On MacOS, meanwhile, Finder refuses to update any major changes done via CLI operations without a full Finder restart and the search indexing is currently broken, after prior versions of Ventura where stable functionality wise. I am however firm that Liquid Glass is a misstep and more made by the Figma crowd then actual UX experts. It is supposed to look good in static screenshots rather than have any UX advantage or purpose compared to e.g skeuomorphism.
If I may be a bit snarky, I’d advise anyone who does not see the window corner inconsistencies on current MacOS or the appealing lag on Windows 11 to seek an Ophthalmologist right away…
KDE and Gnome are the only projects that are still purely UX focused, though preferences can make one far more appealing than the other.
But most nontrivial apps can't re-layout at 60fps (or 30fps even).
They either solve it by (A) allowing the window to resize faster than the content, leaving coloured bars when enlarging [electron], or (B) stuttering or dropping frames when resizing.
A pleasant exception to this I've noticed is GTK4/Adwaita on GNOME. Nautilus, for me at least, resizes at 60fps, even when in a folder of thumbnails.
On the Mac side, AppKit, especially with manual `layoutSubviews` math easily hits 60fps too. Yes it was more complex, but you had to do it and it was FAST.
I am also baffled by the multiple control points. I can log in to mail in 3 places. Settings have 3 with different uis....it is gross.