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> Carimbo doesn't reinvent the wheel; it uses the best libraries, such as boost, Box2D, EnTT, stb, yyjson, sol2, PhysFS, SDL, and miniaudio.

To me this sounds similar to Love2D. How is Carimbo different, from the perspective of a dev working with it?

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Carimbo is more opined.
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What does your engine have to do with Love 2D other than also using Lua?
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