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My guess is that in such low memory regimes, program length is very loosely correlated with bug rate.

If anything, if you try to cram a ton of complexity into a few kb of memory, the likelihood of introducing bugs becomes very high.

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Yet here we are compounding the issues by adding more and more layers to these systems... The higher the level it becomes the more security risks we take.
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Well you don't have room for a lot of "defensive" code. You write the program to function on expected inputs, and hope that all the "shouldn't happen" scenarios actually don't happen.
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Also contrast with the busy beaver problem and how much can be done with a small handful of instructions.
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^ This is slop. Typical platitude that really means nothing.
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