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I always meant to go back to Wizardry 7 I think it is. (Or 5, I forget)

I was convinced that a party of all Ninjas and Samurai would be unstoppable, but I never could make it work. I recall leveling up to a point where a high enough character would get 3 attacks per turn, and then when hit counterattack twice. Multiply this by the whole party.

But realistically, at some point this flurry of attacks every round just fell over because you need better magic users for enemies with certain weaknesses. My memory is fuzzy, but it also may have related to the increasingly large hordes of enemies which would dilute the effects of so many attacks.

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These are a blast. I went through a phase in highschool where I exclusively played 90's CRPGs. There are some real gems that find a unique playstyle with tons of freedom due to how low fidelity the games are, while still being visually engaging and beautiful. Definitely check out fallout 2 if you haven't tried it yet, it's one of my favorites!
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Nice to see people discovering these games. I wouldn't really say it was niche until BG3 though, there were plenty of highly acclaimed games long before that.

You might like this blog, the author plays through CRPGs in chronological order. Currently they're at the mid 90s. https://crpgaddict.blogspot.com/

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Check out the Epic Encounters 2 mod for D:OS2. Best tactics experience I've ever had. Runners up are LWOTC for XCOM3 and Homebrew for BG3.
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Fallout 1 & 2! Formative titles for young me.
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