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YUV is a color model, akin to RGB or HSL; it's independent of video formats like NTSC or PAL.
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That's true in broad strokes, but looking into it, it turns out NTSC's variant of YUV is called YIQ, and SECAM's variant is called YDbDr. They are however all more or less the same thing, and the digital YUV used by the Wii hardware in this case is presumably independent of the video standard.
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