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> That's a luxury that you feel you can't afford when you are in "ship fast, break things" mode.

I've been there, countless of times, never have I shipped software I didn't feel at least slightly confident about though. And the only way to get confident about anything, is to try it out. But both of those things must have been lacking here and then I don't understand what the developer was really doing at all during this.

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Devs get tunnel vision when they ship slop.
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It seems market driven, the consumer space rewards speed and publicity more than the quality of software
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