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There is even Darktable fork Ansel where they try to roll back lot of these ux mishaps.

Once you care only about editing and not cataloging then RawTherapee ends up being better editor for mr.

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> There is even Darktable fork Ansel where they try to roll back lot of these ux mishaps.

AFAIK, the reasons Ansel exists are:

1. To yank out darktable internals for code purity reasons.

2. Its (talented) developer worked better by himself than in group.

He was vehemently opposed to any idea containing the words "intuitive" or "UX".

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You are right. I don't know really. I thought that because i find Ansel a bit easier to operate.
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Yeah, the UI in darktable is not good enough to go through a large shoot. When I've tried to use it I always end up doing all my selection in PhotoMechanic and then in darktable I just do editing. But even that UI/UX is terrible.
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PM's performance on Mac has gone through the floor, to me. It shouldn't take 8 seconds to quit on a M2 Ultra. Raw rendering is slow too. I ended up moving to FastRawViewer.
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The Blender metaphor is spot on. I am a software engineer, I spent 2 years living in 3ds max in my teens, writing tutorials for it, and I am unable to make a basic scene in Blender, it’s like alien made software.
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The GP refered to "blender of yore". Blender went through major UI overhauls and recent versions are very intuitive.
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Still, Blender and 3ds Max are pretty much on two different ends of some spectrum, not sure which yet, but they seems to more or less follow two very different axioms when it comes to UI and UX philosophy. I've spent most of my 3D-ing time in 3ds Max, but Blender is more intuitive to me, but I also know others in the same position favoring 3ds Max.
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Something can be intuitive to new users and yet a complete mystery to a pro experienced with a different UI paradigm.
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It really is bizarre. It's like a dive bar that has the bathroom doors as men's on one door with an arrow pointing right and women's on the right with an arrow pointing left. It's a case study in how not to design a UI.
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