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Seasons, at least, are entirely predictable. Plant growth is somewhat predictable. Travel times are mostly predictable (early trading). The timeline of children growing up is predictable if (big if) they survive. Livestock lifecycles were known. They knew how long various kinds of food took to spoil.

These are very important things and most of them take place on longer or much longer timescales than a few months. Early humans weren't monkeys, and after they had left the tropics, they couldn't survive without planning because getting food is difficult in winter.

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> Seasons, at least, are entirely predictable. Plant growth is somewhat predictable.

Decreasingly so, thanks to climate change. The increase in temp isn't the problem. It's that climate change increases the frequency of outlier temperatures on a seasonable basis. Crops don't just fail if the average is too hot. They fail if there are too many hot/cold days in a growing season. And that is the unpredictable thing we're going to be running into in the future. Certainly while we're all alive. It's already happening.

Latin American climate refugees have been fleeing north precisely because of climate change decreasing crop yields.

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You have to make those opportunities to plan long-term. Once you start to form those, it will be amazing how many opportunities present themselves.
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That's a contingent fact about the place and era you live in. Medieval peasants - the majority of people who have ever lived - were not dumbasses, not all of them - but there simply wasn't a way for even the smartest to accumulate long-term wealth. At best you could maybe get your neighbours to owe you a few more favours, and maybe once in a generation if you played every card right there might be a chance for a patriarch to acquire one more piece of land, but that's it, that's your lot. (Sure you can work your ass off and produce a bit of extra grain in a given year, but then what? It's going to rot, and selling it for money is surprisingly useless to you)
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Money was useful - not as much as today, sure. But traders and tradespeople existed in the middle ages, so you could buy some goods and services. Metal tools and farming implements, harnesses for horses or oxen, pots, clothes / fabrics, maybe woodwork for a house...

Some of these things you could make yourself or were commonly self-made instead of buying, but that, too, requires planning and discipline.

I'm a bit shocked that some people think of medieval life as something like Elbonia in Dilbert comics. Heck, I even find the middle ages a pretty boring time in human history, but I know enough to understand that it wasn't as simple as "everyone lived in the mud and ate mud".

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> you could buy some goods and services. Metal tools and farming implements, harnesses for horses or oxen, pots, clothes / fabrics, maybe woodwork for a house

You could buy some temporary luxuries to enjoy, or save yourself a bit of labour on something you'd normally do yourself. But you couldn't really invest in your future the way we would today - everything you depended on had to be something you could make yourself, buying an implement you couldn't maintain would be setting yourself up for trouble. Increasing your productivity with tools wasn't a huge help because you always had enough labor available to hit severely diminishing returns on the land you owned. And any object of value is always at risk of being seized by the local lord or a passing army or what have you.

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