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Guessing too much potential for abuse if the same server was handling both match and spectating.
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Spectators don't watch the game on the same server that's hosting the game. The host server sends the traffic to a 'relay' on a delay, which spectators then connect to. Similarly for the HTTP streamed games, the game server is writing the data for spectators on a delay.
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Absolutely crazy they haven’t revived this yet given the popularity of streaming.
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