Our platform goes above and beyond that with a large collection of Pro presets and a unique capability in our component-based approach with reactive props, and of course broader framework support. All that, and our new MCP workflow for having your agent prompt effects, and we feel confident in our place in the market.
Would recommend checking out both Shader Lab AND shaders.com to anyone interested in creative shader effects for the web.
Went to try it and then gave up after it asked me to sign up/log in
It's entirely free to try, build, etc with an account - you only need a paid license when you're ready to export/deploy
And when you select one of these things you can change the parameters.
If this is a 'slopfork' of shaders.com then the latter is a 'slopfork' of <insert any DCC that had this pattern and existed before and has whatever anyone may consider 'less sloppy'>.
OTTOMH: AfterEffects, Cavalry, Substance Designer's Layer panel, Tixl's layered textures, ...
Could you explain why you think this is a slopfork?