upvote
Yes, you are right. The word I was looking for is smoothness: the game won't feel like a stable 10fps, but it would feel as _smooth_ as a 10fps game, or even worse actually, because it's less predictable, and our brains can adapt to stable latency relatively well
reply
Right, if that happens every 5 second or whatever, you'd feel intermittent stutters basically, but again, it wouldn't really "feel like a 10fps game", because those render 10 frames per second, not "X frames per second and every Y seconds, a 0.1s frame", a game like that would just feel "stuttery", at least from my perspective, not "like a 10fps game".
reply