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They said "cut down", not "eliminate."
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Not really. You'd still be able to address memory as bytes. The problem with void * is that it strips all bounds information by its nature. Most of the time when you're passing a void * without an associated length (e.g. context pointers, objects that you pinky-swear are of a certain type), it indicates a failure in the language. That's the stuff I think needs to be eliminated.
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Have a look on libre C SDK's for the GBA and read about how some data it's set. Ditto with another set of archs where some simple C89 it's being ported.
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